Greetings,
Hello all you happy people. Ok I'm going to start a project called the A3, to which we will have a functional Star Trek Game that meets the standard of A1 or better. To me this will be a hobby not something I would want to make money off of; for now. But some people here might disagree Idk we can worry about funding later, for now there is a free way to make this game. But let me say what I'm striving for here. The accomplishment of this project is really focus on getting more star trek fans here. That's all I can say really. My plans on getting more people here is to use YouTube videos tutorials. Tutorials would be base off how to make stuff under this game engine, and people can take this information and do what ever with it. But under the free knowledge given, we can have our very own star trek game.
Also we should Reinforce the rules of this forum to any new comers, and maybe add some new one if necessary.
Today at this very moment I will start my first module of a Star ship.
I should talk about what tools am I going to be using here.
One major tool is called Blender 3D.
I know people here on this forum have not really have taken a lot of insistence in this editor But it in its self has gone a long ways. I have been playing with it for a few mouths now, and have made on my spar time 3 or 4 different arts and some modules of a guns. I wanted to make a FPS but my real love in games is iconic base games Of real time strategy Kinda like chess but more things to do, Aka a game like A1.
to make textures we can use the gimp. or whatever you got at home But I will be making tuts on the gimp.
Please make this into a Sticky....






